Things that made me think: Cycle time, learning theory, and build chain security
This series is a place to collect interesting things I’ve seen, read, or heard, along with some brief thoughts (often incomplete and/or inconclusive) that they provoked.
Measuring Cyle Time with Dr. Cat Hicks - The Hanger DX Podcast, Ankit Jain
Cycle time is a measure lots of people use, but has no clear audience - developers, managers, CTOs all care about it. This makes it dangerous. Metrics have to be designed and used with psychological safety in mind. If people don’t trust the intention behind the metrics use, they’ll game it.
Things that made me think: Digital gardening, web degradation, and digital ghosts
This series is a place to collect interesting things I’ve seen, read, or heard, along with some brief thoughts (often incomplete and/or inconclusive) that they provoked.
Garden History – Maggie Appleton
I’m so happy I stumbled upon this article. I am always grateful for new vocabulary that allows me better to express myself, and this is perfect - I want more Digital Gardens in the world. I do see the value in polishing content, but this is where the epistemic status tagging system laid out there really comes to the fore. Do I now want to convert this to a full garden-style site? Or perhaps just introduce different “feeds”, laid out by theme, epistemic status, etc?
Things that made me think: Enshittification, apathy, and discrimination
This series is a place to collect interesting things I’ve seen, read, or heard, along with some brief thoughts (often incomplete and/or inconclusive) that they provoked.
The rise of Whatever - eevee
This is probably the best post about LLMs I’ve read, which is probably why I’m the millionth person to share it. It really sums up my emotional reaction to their meteoric rise: “ew”, basically.
The power of the argument is that it identifies a theme that runs through recent tech changes, of which LLMs are just the latest and greatest example: the lack of care for quality, and the realisation from Big Tech that consumers mostly are fine with mediocre output.